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	<title>Comments on: Gaming today</title>
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	<link>http://blog.missathenahollow.com/2009/02/gaming-today/</link>
	<description>from an Alt-Porn Geek Girl</description>
	<lastBuildDate>Mon, 06 Sep 2010 01:06:02 +0000</lastBuildDate>
	
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		<title>By: elviaholmes</title>
		<link>http://blog.missathenahollow.com/2009/02/gaming-today/comment-page-1/#comment-41</link>
		<dc:creator>elviaholmes</dc:creator>
		<pubDate>Fri, 04 Dec 2009 12:37:20 +0000</pubDate>
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		<description>Nice one! I agreed and I also love my games that are built more for multiplayer than solo, but that doesn’t mean I want EVERY game to be like that.</description>
		<content:encoded><![CDATA[<p>Nice one! I agreed and I also love my games that are built more for multiplayer than solo, but that doesn’t mean I want EVERY game to be like that.</p>
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		<title>By: World Of Warcraft Porn WTF Did You Do? &#124; Why I Hate Porn Blog</title>
		<link>http://blog.missathenahollow.com/2009/02/gaming-today/comment-page-1/#comment-17</link>
		<dc:creator>World Of Warcraft Porn WTF Did You Do? &#124; Why I Hate Porn Blog</dc:creator>
		<pubDate>Thu, 19 Mar 2009 14:51:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.missathenahollow.com/?p=25#comment-17</guid>
		<description>[...] Of Warcraft. Ok, so maybe she just really really dislikes it. Just say the word MMO to this ultra pretty gamer geek alt-porn girl and I promise the sparks will fly. Ok, so I can&#8217;t find too much wrong with Miss Athena Hollow [...]</description>
		<content:encoded><![CDATA[<p>[...] Of Warcraft. Ok, so maybe she just really really dislikes it. Just say the word MMO to this ultra pretty gamer geek alt-porn girl and I promise the sparks will fly. Ok, so I can&#8217;t find too much wrong with Miss Athena Hollow [...]</p>
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		<title>By: Xander V.</title>
		<link>http://blog.missathenahollow.com/2009/02/gaming-today/comment-page-1/#comment-3</link>
		<dc:creator>Xander V.</dc:creator>
		<pubDate>Mon, 23 Feb 2009 17:01:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.missathenahollow.com/?p=25#comment-3</guid>
		<description>Having gone &amp; studied Video Game Art &amp; Design I can tell you I feel the same way. The problem lays in how money flows. 

There are plenty of great artists and designers out there who have AMAZING ideas for games, GOOD GAMES. See, some of your favorite games are the favorites of these designers as well. So, we model our new games after them. The ideas get put down on paper, characters are developed, story lines all planned out, the Claw Design Bible is put together &amp; its all prepped for its pitch to see if it can get the money to back it.

The Video Game industry companies very seldom like to put their money on risky ideas. They like to give the budget to &quot;sure&quot; bets they know will sell. So although that guy who pitched the idea for the next great &quot;FF7&quot; type game has a good idea, the risk factor involved is greater than a game that is 3rd party i.e. a movie re-made into a video game. 

This is why we see so many crap games out there based on movies. This is the reason why we don&#039;t see those games we like anymore less and less. The economy does have to do with it, but it was like that even back in the day so I cant imagine how much more the publishers have stepped away from taking risks even further.

The ideas are out there, the concepts and game play is there, we&#039;ve seen it, we&#039;ve played it. But like most things sadly, it comes down to money. 

*shakes fist at the stubborn publishers who rather have &quot;&quot;_____ movie: the game!&quot; instead of the next new blockbuster game that lives on for generations (like FF7) because it *might* flop. They need to grow a pair.</description>
		<content:encoded><![CDATA[<p>Having gone &amp; studied Video Game Art &amp; Design I can tell you I feel the same way. The problem lays in how money flows. </p>
<p>There are plenty of great artists and designers out there who have AMAZING ideas for games, GOOD GAMES. See, some of your favorite games are the favorites of these designers as well. So, we model our new games after them. The ideas get put down on paper, characters are developed, story lines all planned out, the Claw Design Bible is put together &amp; its all prepped for its pitch to see if it can get the money to back it.</p>
<p>The Video Game industry companies very seldom like to put their money on risky ideas. They like to give the budget to &#8220;sure&#8221; bets they know will sell. So although that guy who pitched the idea for the next great &#8220;FF7&#8243; type game has a good idea, the risk factor involved is greater than a game that is 3rd party i.e. a movie re-made into a video game. </p>
<p>This is why we see so many crap games out there based on movies. This is the reason why we don&#8217;t see those games we like anymore less and less. The economy does have to do with it, but it was like that even back in the day so I cant imagine how much more the publishers have stepped away from taking risks even further.</p>
<p>The ideas are out there, the concepts and game play is there, we&#8217;ve seen it, we&#8217;ve played it. But like most things sadly, it comes down to money. </p>
<p>*shakes fist at the stubborn publishers who rather have &#8220;&#8221;_____ movie: the game!&#8221; instead of the next new blockbuster game that lives on for generations (like FF7) because it *might* flop. They need to grow a pair.</p>
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		<title>By: Pagan</title>
		<link>http://blog.missathenahollow.com/2009/02/gaming-today/comment-page-1/#comment-2</link>
		<dc:creator>Pagan</dc:creator>
		<pubDate>Mon, 23 Feb 2009 05:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.missathenahollow.com/?p=25#comment-2</guid>
		<description>I fully agree the way modern games are decided apon by the companies needs to be redone, we need good games as well as games any idiot can play</description>
		<content:encoded><![CDATA[<p>I fully agree the way modern games are decided apon by the companies needs to be redone, we need good games as well as games any idiot can play</p>
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